Recently the Catshack Reports had opportunity to speak with Mr. Tim Adams in Central California. Tim, with 9 years of scenario paintball under his belt, has been all over the continental United States playing paintball. As with so many people from all different walks of life, Tim has a solid background in Computer Sciences. Combined with a great interest as a military buff AND his love for paintball, an idea was born.
“I was a huge Black Cell fan, I loved the products they came up with, I wish they were still around to see what we have created here. The purpose of this project is to revolutionize paintball and complete a personal dream. ” says Tim
To one day step onto a paintball field and be fully comm connected with teammates, unit leadership, referee’s , game scoring and other systems via an integrated digital mask.
While in college Tim in the company of his development team including Core Development Team: Adam Sears andÂ Geoff Walker as well as Consultants Joshua Vail,Â Joseph Berlotti, Chris Ball, Kiel Fortner, “Paintball Joe” and”Old Man Mack” who took existing technology and combined it to create the “HUD” project. A system with their prototype housed in a VForce Profiler has been 9 years in the making. The idea being to create a system that ultimately would see old radios/walkies become obsolete in favor of technology that would be able to far better coordinate teams and individuals in a tactical paintball situation. Imagine if you will the kind of technology undoubtedly utilized by special forces that combines radio communications with a digital display inside the helmet that shows where you are on a map, where other members of your team are, supplies tactical orders and objectives, routes … the sky is the limit here.
- Buddy track
- See position on a moving map
- Provide tactical orders on that map
- Upload paintball field wire-frame diagrams
- Connect to a camera
- Track game time
- Track “kill” counts
- Connect to Blue Tooth enabled markers and hoppers
- Consolidate and integrate voice communications
- Provide power management for up to 6 hours of game play
For now Tim and the crew are waiting on the Recon Development Code due to be released shortly at which time he and his team can go to work creating apps for the project that are more paintball/airsoft specific.
The idea while still in the development phase is coming to fruition. With just the right backing the technology could have major impact on scenario paintball and how it is played. To have an entire team dialed in to each other on this level could see such coordination that would be devastating to the OpFor. Hopefully companies see this for what it is and move on it.
Tim Andrews and company … taking scenario paintball to the next level!
To keep tabs as Tim and his team continue to make progress please visit the HUD project